Continuation of the history of Max Payne waited for a long time, but when Rockstar announced Max Payne 3, Some fans panicked-the first screenshots showed the bald and flabby max to shooting Latinos in the sunny San Paulo. The masses immediately stirred up – not that, they say, no no more, the atmosphere is ruined. To which the developers confidently answered – everything will be in order. And even cooler.
The muffled light of the cinema, focusing from the speakers The same The melody and Payne on the screen on the screen – the beginning of the Moscow presentation Max Payne 3 tuned in the right way. Representatives “1C-SoftKlab” And Rockstar They asked to remove all the recording equipment, to make a discount that the game is still in production, after which the light went completely, and the audience moved to the apartment of the former cop-a cramped bugs in a decrepit house in the middle of an ever-gloomy New York. The developer after a small cat-scene, when control goes to him, turns the camera around, boasting of the detail of the environment-and there is something to boast. Halup, which Max is unlikely to ever return, is furnished with love and attention.
Soon the tour of the housing is interrupted – the shootout begins. The angry mafiosi decides to take scores with Payne, but, of course, he didn’t attack. The first innovation is striking in the eye – the hero learned to “stick” to
the walls. However, judging by the “demo”, the system of shelters in Max Payne 3 not as intrusive as in GEARS of WAR. Here she serves more for the benefit of cinematography. Visually leaning out, Max catches the first bullet, and the figure in the lower lower corner is slowly poured with blood. No health regeneration – in order to calm the pain from wounds, you will have to swallow the handful of pills, as in the good old.
Having dealt with the first enemies, Max runs out into the corridor, where he immediately stumbles upon a slaughtered neighbor – a bummer bomb player with an explosive character who rushed towards the bandits. The end was a little predictable, but on the other hand giving Payne a couple of free minutes, which he spent on a search of the apartment of the former neighbor. An optional nook turned out to be the next design masterpiece – I wanted to look longer for the underground laboratory. Alas, time was running out, so our hero grabbed an anesthetic from the table and ran on. Immediately behind the turn, an impressive picture awaited him-a body torn by an explosion and a dispersed corridor, which is unlikely to ever be repaired.
After another pair of clashes, the developer brought Max to the roof of the house, where he began to brag again – this time animation. It makes no sense to describe what you saw in words – see for yourself and enjoy.
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In the meantime, you watched and enjoyed, the whirlwind of events threw Max to San Paulo, where he is now trying to find himself and earns on whiskey a bodyguard. And today the working day turned out to be heavy – the villains abducted the wife of the client and demand a ransom. Which Max and his comrade are delivered by helicopter to a agreed place – to the stadium. However, as always, everything instantly rolls to hell – a third party is getting into business, and a mess begins with a finger and explosions.
I want to note right away that Payne, although he moved to the edges of the warmer, remained the same fallen to the booze deviant, prone to violence and philosophical “thoughts aloud”.
Having recovered from the first attack, the former kopeck and his Saykidik rushed after the rapidly retreating bag of money, shooting everyone in their path. Here in all its glory appeared the fresher combat system. Firstly, Max can no longer carry with it a whole arsenal-a maximum of two single-handed trunks and something heavier. Secondly, the most important assistant Payne remains Bullet-Time-a slowdown in the time that still looks juicy and impressive. Thirdly, about which I wrote a little higher, each battle will brighten up amazing animation-beautiful jumps, 360 degrees lying on the ground and other joys. Fourth, now a close battle is a good alternative if the enemy is located at an extended arm. Here, however, the developer emphasized that Max Payne 3 – The game about shooting, so hit the hand -toopomes is the right way to get hold of a couple of extra holes in the body. Which, by the way, remain for some time on the body of Max and bleed.
While the comrades dealt with the enemies, the bag disappeared in an unknown direction, so I had to tear the claws. Returning to the helicopter, friends quickly dumped, almost receiving a rocket under the tail, but it carried ..
This is where the presentation is over. There was light in the hall, and all the audience was amazed together. Because Max Payne 3 It looks very cool. Rockstar He wants to make the most cinematic militant from the most cinematographic militants, and, apparently, she succeeds. Fans are not worth sounding the alarm – Max Payne is true to himself and them. And after him, parents from one eye are observed from Remedy.
P.S. PC version is being developed by a separate team, so no dull “ports”. True, computer players will have to wait for the release two weeks longer – on consoles Max Payne 3 will be released on May 15, and on PC will appear on June 1.