In the review, we promised to talk more about multiplayer Battlefield 1. Those who are interested in listening to the rules, modes, balance and cosmetic additives have long stormed the shores of Gallipoli or arrange ambushes on the streets of the destroyed Amiens. And what to do to the rest?
Haven't decided yet whether to play or not? We will try to talk about the network mode so as to more accurately convey the essence of Battlefield 1 with all its advantages and disadvantages: we will tell about different situations that happened to us in the game. Still, Battlefield 1 is positioned precisely as a set of stories: several plot and thousands of multi-user. Even the final video of the campaign leads to this: they say, we told you about the lives of several soldiers, and now your turn is to create our own battles and our own stories.
The human factor
Battlefield, recall, is a multiplayer shooter, where dozens of players who have taken on the roles of various fighters from doctors to tankers face a huge map. The developers are trying to play full -fledged battles: here they fall apart at home, explosions are rattling, bullets whistle, technology is being driven, and dozens of people unite and come up with strategies to win each other. All this ideally turns into a chic military production. We emphasize, ideally.
In fact, Battlefield 1, like any game, will love far from everyone. Although developers from Dice , It seems, they managed to find an almost perfect balance between arcade and deep gameplay, some will be disappointed at the start. Yes, learning everything is quite simple: in the game simplified physics of transport and ballistics, and many conventions, but there is no severe realism.
True, to name the gameplay and the tactical component of superficial does not come out. If Star Wars: Battlefront I was quickly bored due to the fact that all the battles unfolded according to a similar scenario, and the gaming process lacked depth, then there is spaciousness for tactics and teamwork, but serious mechanisms are still based on the basis. Only now, as always in Battlefield, a lot depends on who you are playing with, and, partly, on luck. So not everyone will enjoy the local "war". And our first visits to the battlefields were also, to put it mildly, so so.
► how painfully the local system of the revival of fighters sometimes does, for example, the blogger Videogamedunkey spoke very successfully.
The first thing you want to scold the game for is the system of the repauna. It can be seen that in Dice they did a great job in attempts to make a “landing” painless and pleasant. But this does not always work. Suppose you are reborn in front of the enemy tank. Bach – and you are not. Or landed right under the enemy bullets without a chance of salvation. There are reverse cases: if you find the enemy point of the respounded, you can shoot the soldiers with impunity, reviving right on your fly. Fun, but meanly.
Another reason for "joy" – all sorts of camps, fans of technology and others … Heroes. They landed you somewhere on the outskirts of the map, you run-run-whispering headlong to the target, and then the “bang”-the sitting in the bushes was shot in a couple of hundred meters of a sniper, which was almost impossible to notice. Or the same awesome enemy fighter ran from the back. Or a plane fell from heaven. Or the enemy airship threw his shells right on his head. You did not have a single chance. So be kind to wait a few seconds, and then start the race again, hoping that this time it will carry.
► as before, most of the atmosphere of Battlefield 1 is obliged to destroy and sounds.
And sometimes not enemies throw a surprise, but teammates. Suppose you decided to play for the medic. Run from one hot point to another with a syringe, but not a single fighter waits for you to resurrect it. Even if you are a meter from him. Unpleasant situations arise: for the sake of the wounded allies you literally rush under the bullets, rush under the shells of tanks … And the comrades decide to be reborn as soon as possible and again into battle. And they don’t care that you were just shot because of their decision and that the reinforcement points for the team is worth its weight in gold.
Useful tips – the "capture" mode
– If you are a doctor, resurrect! Constantly look around in search of fallen allies. Each saved life does not allow the enemy to get one point for the possession of flags, which means that he brings your victory!
– Pressing a gap for relocation does not accelerate the deployment, but deprives you of a chance for resurrection. If you were killed, look at the left lower corner of the screen, where doctors are displayed nearby. If a doctor is next to you, remove your hands from the gap and wait for you to be resurrected. So you will not let the enemy earn a point and improve your statistics.
– announces the airship of the enemy? Shoot the gondolas! It is there that almost defenseless arrows are sitting. The line from the machine gun may well be enough to neutralize one firing position.
The best cards for the regime: “Amiens”, “Monte-grapple”, “Fights in Saint-Kanten”
There is a reverse situation: you are an attack aircraft and fight on a par with the rest, but at some point a crazy bullet resurnses a line of health. Patiently wait for at least one of three doctors who are very close. You think someone will suit? No, they ran past. One that was funny, trampled, ran around, stood, threw a first -aid kit and ran away. Of course, there are also responsible guys, but, alas, rather as an exception.
There are cases when well, at all, none of the team wants to work for the target. You are with a couple of volunteers (out of several dozens of fighters) try to capture the desired flag while the rest are having fun: someone rides a horse in the vicinity, someone tries to fill more frags, someone khaperit, and someone is idly sitting in a airship, Considering points for "help" pilot.
Or completely interesting situations: you fly on an airplane, scribble from a machine gun on enemy aircraft, admire the maneuvers of a partner-pilot. And then he decides that he is tired and jumps out. Well, you, brother, get out: intercept control and catch equipment or jump after, if you have time to figure out what happened.
► Some players are so tired of suffering from the actions of the teammates that they even placed the real ones (someone in all seriousness, someone jokingly) vacancies. And offered a decent salary to those who will make them a company in the game and will not mow.
Useful tips – the "Excellence" mode
– In the "superiority" the distance is small, which means that you will often face enemies to meet enemies. It makes sense to take weapons for a small distance: shotguns and submachine guns.
– Move. All points are nearby, and the capture of each of them gives a tangible increase in "salary". If you decide to “Pokhempepper” in this mode, you will be quickly found, attached with a club and taken away a token.
The best cards for the regime: "Fortress of the FAO", "Ball blitz", "Sinai desert"
The war is always changing
But this does not mean that the game consists entirely of such random unpleasant sketches. Too much depends on your experience, class and, above all, on people around. You should guess with the role or regime, and you can turn from cannon fodder into a valuable team player. And most importantly, what needs to be done before every battle is to assemble a sensible detachment. Or join the existing. Then the problems like campers, an unsuccessful respuna, long runs and stupid allies will take the background. And even disappear.
At any moment it will Libra Spins Casino be possible to revive next to the partner, even if he is in Peckla himself or already near the flag of the enemy. You can unite to capture a specific goal or develop a strategy. You can expect that if they shoot, the doctor will try to help you. At such moments, Battlefield 1 reveals itself in all its glory.
Useful tips – the "Operation" regime
– Before you go to Operation, make sure you have at least an hour of free time. All two may be needed, especially if you decide to storm the "imperial oil". If you leave the battle to the final screen, you will lose the chance to get a combat set.
– See free space in the "giant"? Take it. This is your most valuable resource with a re -wave of attack.
– Be sure to enter the detachment. If you are the leader of the detachment, constantly give orders. This will help coordinate the actions of your fighters, as well as earn a solid bonus in the form of glasses for performing a task. To gain all the full pleasure in "operations" there is nothing more important than taking the goals.
– “Operation” for sixty -four participants can be chaotic. If you want more tactics and “cinema”, choose option for forty helmets.
The best cards for the regime: "Kaisershelcht" and "Iron Walls"
You will see a real large -scale war, where everything around rumbles and collapses, and the allies fall nearby from a machine -gun fire. At such moments, you notice how spectacular the airships explode, giant armored trains and battleships. Even if they kill, then often in a beautiful shootout, after a prolonged duel. Or during the assault with the last forces, when it is only heard that neighing, explosions and whistle of bullets above the head. You run shoulder to shoulder with your comrades and experience genuine delight, anticipating a hot fight.
And here the game can give a lot of amazing stories. For example, you, being a doctor, are rushing to three partners, shot at an open intersection. Throwing under bullets, work hard adrenaline, and after that with the wounded you break through to the enemy flag and capture it, despite the superiority of the enemy in force. Or with the same detachment, quietly go to the rear of the enemy and find yourself in the luxurious point hall of the old castle. You get to the enemies, arrange a dense shootout under the veil of smoke, gas and fragments of expensive furniture … and win.
► alone in Battlefield 1 to meddle. But with the team he can turn into a dream shooter.
Useful tips – the "Storm" mode
– Defending the station, keep closer to it. So you can notice and neutralize the stealing enemy charge in time.
– While on the defense, you can use the station to call the artillery shutter of the enemy’s positions. To do this, mark the visible enemies with the Q “Q” button, then approach the station and hold “E”. Soon, marked enemies will receive a tangible "hello" from your artillery. If someone perishes under this fire, the murder will be credited to you.
– Field guns – the effective means of defense. To contain the attackers, take a place behind one of the guns (preferably the one closer to the center of the attack line) and shoot the insolents. The damage from the shot is huge, and it is enough to destroy the building where the annoying sniper has settled.
The best cards for the regime: "Ball blitz", "Argon forest", "Suez"
Kurlyk Kurlyk ..
Separately, we note the new mode – "military pigeons". It offers denser and more compact battles in relatively small teams, and you have to fight for postal birds. Managed to get a dove and hold it while the message is spelled – and artillery fire will fall on enemies, destroying everything around and even buildings with the ground.
It looks amazing. When a Secha begins in this mode, a real hell is happening: two teams go to the wall, bullets fly from everywhere, grenades are pouring in huge quantities, and after the pigeon flies away, the entire region covers the artillery blow, destroying the enemies and spreading to the bricks buildings. And oh, how painful and at the same time great at the time when the dove is in your hands and opponents switch all the attention to you alone.
► spoil the pleasure and humiliate Battlefield 1 can like no other game.
Useful tips – "military pigeons"
– Grabbing a dove, find a secluded place and don't move. So the speed of writing a dispatch will be maximum. While you are moving, the dispatch is written very slowly.
– having subscribe to the dispatch, leave the room and press the "e" button. Only after that you will release a dove and complete the task. An artillery blow will be inflicted on enemies, and its victims will be recorded in your account.
– You can knock down a pigeon. For this you have about three to four seconds after the enemy released it, but the pigeon has not gained height.
– the enemy successfully released a dove? Run in shelter! The buildings are more likely to survive while artillery is pouring the district with lead.
The best cards for the regime: "Argon forest", "Monte-gran", "Ball blitz"
► Благодаря новому сеттингу некоторым здешним ситуациям позавидовал бы даже Голливуд: когда голубь доносит депешу и на голову обрушивается град артиллерийских снарядов, или сверху со скрежетом и в огне падает огромный дирижабль, по коже пробегают мурашки.
When you burst into a crowd of enemies, beat a bird from them and eliminate three or four of them – it's great. When it is possible to knock the bird with a shot at the very last moment, already in flight, it is insanely cool. Or it may happen that it will be possible to destroy a whole detachment with a pigeon hidden in a bunker, throwing one single grenade to them. Explosion, there are no several opponents, but you feel like a hero.
* * *
Sometimes pleasant and painful moments alternate. Here you are participating in a fierce sniper duel, and the next second you miss the tank, because its Mehvod buried your machine gun straight into the wall, and there is no way to fight. But that’s why it is a war, everything happens. Sometimes it happens that good battles go one after another, and sometimes you have to suffer for hours in the company of inadequate players and become a victim.
You will decide whether you are ready to put up with this, of course, you have to.